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•: April 20, 2006 Mode(s) Mother 3 (also unofficially referred to as EarthBound 2) is a 2006 in the, by and, and published by for the. The game, which is the final entry in the series, was directed by, written by series creator, and scored by composer Shogo Sakai.
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The story follows Lucas, a young boy with psychic abilities, and a party of characters as they attempt to prevent a mysterious invading army from corrupting and destroying the world. Spanned twelve years and four consoles, beginning in 1994 for the console and then transitioning to the and its add-on before being cancelled in 2000. Mother 3 restarted development in 2003 for the Game Boy Advance and was finally released in Japan on April 20, 2006. Mother 3 was a critical and commercial success upon release. Critics generally praised the game's graphics, music, and story, but believed that the gameplay offered few innovations to the role-playing genre. The game was never released outside Japan, though an was released by the internet community in October 2008. On December 17, 2015, the game was released for the Japanese on the.
Since then, the game has achieved a recognition comparable to EarthBound, becoming a cult classic. Contents • • • • • • • • • • • • • Gameplay [ ] Mother 3 is a single-player similar to previous games in the. The player controls a of who explore the game's, primarily shown from a. While navigating the, the player may converse with, obtain, or encounter enemies. Winning battles against enemies awards to the party, which is required for.
Leveling up a character permanently enhances its individual such as maximum (HP), (PP), offense, and defense. Weapons, armor, or accessories can be equipped on a character to increase certain attributes. The player can restore their characters' HP and PP or heal various status ailments by visiting which are abundant in the game world, and the player can the game by talking to.
Currency is introduced in the later half of the game as Dragon Points (DP), earned by winning battles and used to purchase items. The player can deposit or withdraw DP from frogs.
In a battle sequence, the player can perform by repeatedly striking to the of the background music Mother 3 retains the featured in EarthBound. When the player comes into contact with an enemy in the overworld, the game transitions to a battle screen. Battles are viewed from a first-person perspective, showing the enemies against a distorted, animated background. The player can assign each character in their party to perform an action, such as attacking an enemy or using items to restore HP or PP.
Some characters can utilize -based abilities referred to as PSI, which includes stronger attacks and healing abilities, and require PP to execute. Like EarthBound, combat uses a 'rolling health' system: when one of the player's characters is injured, its HP will gradually 'roll' down, similar to an, rather than immediately decremented. This allows a mortally wounded character to perform actions like attacking or healing themselves, as long as the player acts quickly enough. If a character loses all HP, it will become unconscious and cannot participate unless revived by another character.
The player loses a battle if all characters become unconscious; the player will then be given the option to continue play from the nearest save point, but with half the DP on their person. Combat in Mother 3 includes a unique musical system not seen in previous Mother games. When one of the player's characters directly attacks an enemy with a weapon, they can repeatedly attack the enemy by pressing the button in time with the of the, with each enemy possessing a musical theme with different rhythms. Using this system, the player can attack the enemy up to sixteen times in a row. When the correct beat is not apparent, the player can put the enemy to sleep to isolate the beat from the music. Plot [ ] Taking place an unknown length of time after the events of Mother 2, Mother 3 's story is told in eight chapters, including a prologue.